parse day 14 grid
haven't implemented the falling sand yet, but theres a cool expect test that draws the grid
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@@ -0,0 +1,48 @@
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open Containers
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type tile =
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| Empty
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| Rock
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| Sand
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[@@deriving show]
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let parse_line line =
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let open Utils.Parse in
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let vec = Vec2.of_tuple <$> both int (char ',' *> int) in
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let vec_list = sep_by (string " -> ") vec in
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Result.get_or_failwith @@ parse_string ~consume:All vec_list line
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;;
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let draw_rocks grid points =
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let open Grid in
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let _ =
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points
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|> List.reduce (fun a b ->
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iter_region grid a b (fun pos -> grid.%(pos) <- Rock);
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b)
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in
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()
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;;
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let%expect_test "Day 14 example" =
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let grid = Grid.init ~width:20 ~height:10 (fun _ -> Empty) in
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[ "8,4 -> 8,6 -> 6,6"; "13,4 -> 12,4 -> 12,9 -> 4,9" ]
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|> List.iter (fun line -> parse_line line |> draw_rocks grid);
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Printf.printf "%s"
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@@ Grid.draw grid (function
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| Empty -> '.'
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| Rock -> '#'
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| Sand -> 'o');
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[%expect
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{|
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....................
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....................
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....................
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....................
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........#...##......
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........#...#.......
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......###...#.......
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............#.......
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............#.......
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....#########....... |}]
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;;
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+39
-12
@@ -1,5 +1,4 @@
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open Containers
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open Vec2
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type 'a t =
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{ width : int
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@@ -8,33 +7,43 @@ type 'a t =
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}
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[@@deriving show]
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let grid_vec2_of_idx ~width ~idx =
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let vec2_of_idx ~width ~idx =
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let y = idx / width in
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let x = idx mod width in
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Vec2.of_tuple (x, y)
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;;
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let at (grid : 'a t) (point : Vec2.t) =
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let idx_of_vec2 width vec = Vec2.(Int.((width * vec.y) + vec.x))
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let in_bounds grid point =
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let x, y = Vec2.to_tuple point in
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if x >= 0 && x < grid.width && y >= 0 && y < grid.height
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then Array.get_safe grid.items @@ Int.((grid.width * y) + x)
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x >= 0 && x < grid.width && y >= 0 && y < grid.height
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;;
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let at grid point =
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if in_bounds grid point
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then Array.get_safe grid.items @@ idx_of_vec2 grid.width point
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else None
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;;
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let at_e (grid : 'a t) (point : Vec2.t) =
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Option.get_exn_or "out of bounds!" @@ at grid point
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Option.get_exn_or "point out of bounds!" @@ at grid point
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;;
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let set_e grid point item = Array.set grid.items (idx_of_vec2 grid.width point) item
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let ( .%() ) = at_e
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let ( .%()<- ) = set_e
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let find (grid : 'a t) pred =
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let open Option.Infix in
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let* idx, item = Array.find_idx pred grid.items in
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Some (grid_vec2_of_idx ~width:grid.width ~idx, item)
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Some (vec2_of_idx ~width:grid.width ~idx, item)
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;;
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let init ~width ~height init =
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{ width
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; height
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; items = Array.init (width * height) (fun idx -> init @@ grid_vec2_of_idx ~width ~idx)
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; items = Array.init (width * height) (fun idx -> init @@ vec2_of_idx ~width ~idx)
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}
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;;
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@@ -54,10 +63,28 @@ let of_lines parse_char lines : 'a t =
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| _ -> failwith "somethin fucd up"
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;;
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let iter grid callback =
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for y = 0 to Int.(grid.height - 1) do
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for x = 0 to Int.(grid.width - 1) do
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callback @@ Vec2.of_tuple (x, y)
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let iter_region grid a b callback =
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let open Vec2 in
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for y = min a.y b.y to max a.y b.y do
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for x = min a.x b.x to max a.x b.x do
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let pos = { x; y } in
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if in_bounds grid pos then callback pos
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done
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done
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;;
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let iter grid callback =
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let a = Vec2.of_tuple (0, 0) in
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let b = Vec2.of_tuple (grid.width - 1, grid.height - 1) in
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iter_region grid a b callback
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;;
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let draw grid printer =
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let str = ref [] in
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iter grid (fun point ->
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let item = grid.%(point) in
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let char = printer item in
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str := !str @ [ char ];
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if point.x = grid.width - 1 then str := !str @ [ '\n' ]);
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String.of_list !str
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;;
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@@ -2,7 +2,12 @@ type 'a t [@@deriving show]
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val at : 'a t -> Vec2.t -> 'a option
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val at_e : 'a t -> Vec2.t -> 'a
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val set_e : 'a t -> Vec2.t -> 'a -> unit
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val ( .%() ) : 'a t -> Vec2.t -> 'a
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val ( .%()<- ) : 'a t -> Vec2.t -> 'a -> unit
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val init : width:int -> height:int -> (Vec2.t -> 'a) -> 'a t
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val of_lines : (char -> 'a) -> string list -> 'a t
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val find : 'a t -> ('a -> bool) -> (Vec2.t * 'a) option
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val iter_region : 'a t -> Vec2.t -> Vec2.t -> (Vec2.t -> unit) -> unit
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val iter : 'a t -> (Vec2.t -> unit) -> unit
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val draw : 'a t -> ('a -> char) -> string
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